Light Modifiers

From ZBrush Info

Jump to: navigation, search

Image:Light_Modifiers.jpg


Light Color (color patch): Set by selecting a color with any of the color pickers and clicking on the color patch. You can also click and drag from the patch to the canvas to pick a color. Light color is visible on the preview sphere, but you must be in Best Render mode to see its effect in the scene.


Intensity: Sets the strength of the selected light. Range = 0 to 2.0.


Intensity Curve: The intensity curve controls the intensity fall-off from the center of the light to the edge of its effect.


Ambient: Sets the amount of non-directional global ambient light. Range = 0 to 100. Default = 3.

Note:The Ambient slider affects the scene globally - it is independent of the selected light. Ambient light can be set locally for each material in the scene. See Materials.

To Learn About Global Light Mapping Click Here.

To Learn About Shadows Click Here.

To Learn About Types of Lights Click Here.

To Learn About Placing Lights Click Here.

Personal tools
Editing ZBrushInfo