Materials

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In ZBrush, the appearance of any surface is affected by several things - its base color, its texture image (if it has one), the lighting that falls on the surface, and its material. The material changes the way the lighting reacts with the surface so that it may appear - for example - shiny, bumpy, reflective, metallic or transparent. There are many preset materials in ZBrush to give you control over a scene. In addition, each material can be modified to create new materials.


To Learn About The Material Palette Click Here.

To Learn About Working with Materials Click Here.

To Learn About Types of Materials Click Here.

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