Mesh Extraction with Masking

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Mesh Extraction with Masking

Lets look at how to create new geometry by painting masks. In this example we will create extra elements for a soldier character.

Masks can be drawn quickly, without much concern for the edges. ZBrush will insert extra polygons at the edges of the extracted mesh, to ensure smoothness.

In this image we see the mask painted onto our character that we will turn into a flak jacket.

Press Tool:SubTool:Mesh Extract and ZBrush will create a new piece of geometry based on your mask.

To Learn About Mesh Extraction With Visibility Click Here.

To Learn About Mesh Extraction Using Layers Click Here.

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