Painting with Sculpting Brushes

From ZBrush Info

Jump to: navigation, search

You can use sculpting brushes to polypaint. In the Draw palette, switch off Zadd and Zsub, and switch on RGB (although remember that you can polypaint and sculpt at the same time if you wish - such as for creating fine veins).

Control the Shape of Your Brush with Alphas

Alpha Brush 30 applied to a PolyPlane with the DragRect stroke.

You can control the shape of your sculpting by using an Alpha. To select an alpha you can do two things:

  • Click the large Alpha thumbnail to the left of the canvas and choose an Alpha from the pop-up window.

or

  • Open the Alpha Palette, click the large thumbnail of the Alpha and choose an Alpha from there.

To learn more about Alpha Controls visit the Alpha Palette page.

To learn more about Alphas visit the Alphas page.

Control Your Brush Stroke

ZBrush has several different Stroke types available for the artist. Each is useful for a different task. In the First Painting section we learned about the Colorized Spray stroke. For sculpting, the Dots stroke, Drag Rect and the Freehand stroke are very useful. Some of the strokes to the right are not visible while 3D sculpting. ZBrush's interface is context sensative. It will only show you the controls that you can use.


To Learn About Painting with a Texture Map Click Here.

To Learn how to Convert a Texture into PolyPainting Click Here.

To Learn About Baking PolyPainting into a Texture Map Click Here.

Personal tools
Editing ZBrushInfo