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  1. How Pixols Work (1189 bytes)

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  1. Alpha Palette (8689 bytes)
    73: ...as will have the same depth as when it is on, but pixols will assume any colors that were on the original ...
    77: ...selected alpha, and then adjusts the depth of the pixols on the canvas according to the intensity of the a...
    79: ..., with intensities determined by the depth of the pixols on the canvas.}}
  2. ZApp Link (8348 bytes)
    112: ...ayers above will be pushed behind those layer’s pixols. This makes all visible new layer parts have the ...
  3. Document Palette (7750 bytes)
    60: ...e canvas to the new dimensions without stretching pixols. Use this to add space to your canvas if you run...
    62: ...canvas to newly set values. If there are already pixols on the canvas, they will be stretched or compress...
  4. Layer Palette (9599 bytes)
    4: ...ayer is the same size as the canvas, and contains pixols independent from those on other layers.
    6: ...pth, or Z-axis position, compared to the depth of pixols at the some position in the other layers. For exa...
    8: ..., work in any existing layer, change the depth of pixols on a layer, and combine and hide layers. As docum...
    16: ...t layers are visible according to how close their pixols are to the viewer.|Layer Palette__three-objects-t...
    26: ...rientation is always done with respect to visible pixols, regardless of which layer they are on.
  5. Depth Cue (2705 bytes)
    15: '''Softness''': The number of pixols averaged to produce the blur. Higher numbers prod...
  6. Material Palette (21733 bytes)
    12: ...tive material, not only in the palette but on any pixols or models that use that material. If you haven't ...
    94: ...s the reflection of pixels darker than underlying pixols. For instance, if Add Reflection is higher than 0...
    98: ...acing the viewer, and the left side affecting the pixols facing sideways.
  7. Working with Materials (1164 bytes)
    3: ... choose a tool from the Tool palette that creates pixols, such as the SimpleBrush or a 3D tool such as Sph...
  8. Tutorial: Adding Text to an Image with ZAppLink (7744 bytes)
    58: ...set a value of -200. This will move it to be 200 pixols closer to the camera than the background frills.
  9. Loading Materials (1125 bytes)
    5: ... other words, that has not been 'dropped' to form pixols on the canvas) will always take on the active mat...
  10. Alphas (4098 bytes)
    14: ...to control their shape. This affects the depth of pixols on the canvas.
  11. Draw Palette (14869 bytes)
    48: ...tandard Boolean union operation. * ZSub subtracts pixols from the drawing. With a 3D object, any front-fac...
    49: * ZCut subtracts pixols from the drawing. With a 3D object, front-facing ...
    59: ...e 3D object are removed. With ZCut, however, only pixols within the volume of the 3D object are removed. T...
    61: ...active 3D object (the red cylinder) with existing pixols (the yellow sphere) using the various Z modes:
    142: ...n the object's pixol's depths, as compared to the pixols already on the canvas.
  12. Edit Palette (1305 bytes)
    6: ...s drawing operations, i.e. operations that affect pixols on the canvas. If you are modeling, this control ...
  13. Preferences Palette (32634 bytes)
    217: ...n earlier version of ZBrush. Range is 1 to 10,000 pixols.}}
  14. Picker Palette (11062 bytes)
    3: ...ntation, depth, color, and material values of the pixols on the canvas. Like the Stroke types, choosing di...
    10: ...lso the depth—distance from the viewer—of the pixols. This leads to the question of how the depth is c...
    20: ...ng a stroke that takes properties from underlying pixols, we might want to choose which layers are evaluat...
    54: ...okes and objects align themselves to the existing pixols on the canvas. Default = Continuous.
    62: '''Cont Ori''': Evaluates the pixols under the cursor and orients the stroke perpendic...
  15. Tool Palette (14701 bytes)
    21: * ''2.5D (Pixol) tools'', which affect the image pixols. These are the counterparts of the 2D brushes fou...
    43: ...aterial for its pixols) will appear; for example, pixols may be shiny or dull, or metallic or nonmetallic,...
    45: ...3D effects. Pixols closer to the viewer will hide pixols (on other layers) farther away from the viewer. S...
    49: Pixol tools (and pixols) act in ways that are conceptually very similar t...
  16. Render Palette (15428 bytes)
    70: '''Size''': The number of pixols evaluated when producing the blur. Larger sample ...
    94: '''Softness''': The number of pixols averaged to produce the blur. Higher numbers prod...
  17. Texture Palette (6232 bytes)
    86: ... button is unpressed, the texture is drawn on the pixols and depth information is retained; this has the s...
  18. Transform Palette (23850 bytes)
    35: ... sub-menu displays the current cursor position in pixols. The {{Ctl|Zaxis}} value becomes higher the farth...
    49: ... changed to orange (#2). It was then converted to pixols and moved again, and the material was changed to ...
    199: ...ect some more. To convert a geometric object into pixols, first apply any transforms and/or editing, posit...
    233: ...me visible after the object has been converted to pixols, press the Transform:Snapshot button. The polyfr...
  19. Working With Your Canvas (18503 bytes)
    19: ...dition to all of the properties of normal pixels, pixols offer some unique features of their own.
    25: ... ''not'' creating a model. You are simply pulling pixols towards you, or pushing them away. The canvas is ...
    38: ...planes. When you first start ZBrush, all the gray pixols you see on the canvas are at the distance of the ...
    42: ...ls can be applied not just to models, but also to pixols on the canvas itself.
    66: ...en darker than 50% gray, they would have ''pushed pixols into the canvas''.)}}
  20. Ryans WIP (39683 bytes)
    307: ...means with one 4k bump map you can get 12 million pixols of information or simulate the effect of 12 milli...
    402: ...pth painting is enable), the depth of the canvas pixols.

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