Template:Move Brush

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Move implements the functionality that, in ZBrush 2, was active when Transform:Edit and Move were active; it moves points under the brush. In ZBrush 3, this means you can move points without switching out of Transform:Draw mode.

  • Move can easily be used to modify facial features; to indicate emotions, or to achieve a more natural 'asymmetric' face.
  • Three brush strokes give the model a slightly crooked smile and one eye that is (exaggeratedly, to show the effect) higher than the other.
  • Move conveniently ignores certain brush modifiers (strokes and so on) that don't make sense when using it.

The old Move mode is now used for Transpose functionality. Transpose operations allow very easy and powerful operations on your model, including all of the move, scale, and rotation functionality you are accustomed to from ZBrush 2, plus character posing, easy transforms around local axes, positioning of Subtools, shearing, and many other effects.

As a result, Move is a convenient way of moving points simply by switching brushes, but you should familiarize yourself with Transpose to take full advantage of the power of the transpose features.

Move: The Move brush moves points under the brush in the XY plane of the screen. The amount that points are moved depends on brush size and the edit curve. To move an entire model, you can simply increase brush size (or scale the model) so that the brush entirely covers the model.

Move respects masks, meaning that unmasked vertices are moves, masked vertices are not moved, and partially masked vertices are moved in proportion to their masking.

When Move is selected, simply click and drag on the model to move vertices.

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