Tool:Polygroups Subpalette

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This subpalette allows different groups of polygons to be displayed in different colors, to make working with regions of a model easier. It consists of controls that assign polygons to groups depending on certain criteria.

In addition to visually delimiting separate areas of a model, polygroups also allow visibility operations to easily show or hide groups.


Auto Groups: Puts polygons into groups so that group borders correspond to abrupt changes in mesh topography (shape).

Uv Groups: Assigns groups based on externally defined UV coordinates. Polygons will be assigned groups corresponding to the textures to which they map.

Group Visible: Assigns all visible polygons to a single group. This is used to assign a custom group to the visible polygons of a partially hidden mesh, to facilitate further manipulation.

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