Topology: Convert To Main

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The Convert To Main feature has some very cool functionality. Designed to enable the surface rigs that were shown in '04 it has other uses such as creating vines on a character or a tree or many other things your imagination might come up with...you tell us!

To use Convert To Main there are a few things you have to keep in mind. First, all ZSphere chains must be connected to the base ZSphere that is active when you enable Edit Topology. If they are not, they will not be converted to normal ZSpheres.

The steps are as follows:

  1. Draw your ZSphere on the canvas.
  2. Go to Rigging and select the mesh you want to draw on top of.
  3. Press Topology:Edit Topology. Make sure that the base ZSphere is selected or that the root of your ZSphere chain is connected to it.
  4. Begin drawing new topology on your model.
  5. When you are done press Convert To Main and unpress Edit Topology. Your topology lines will now be ZSpheres that you can edit and adjust. From here you can add them to another model as a subtool.
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