ZProject Brush
From ZBrush Info
The ZProject Brush utilizes the Z axis of the canvas to transfer sculpting and texturing details either from the canvas or other from subtools.
- Your elevation is a mulitplier for how much depth you transfer. Put the elevation up to 100 to transfer 100% of the detail.
- Information is moved in the z-axis only, that is, in and out of the screen.
- Use the Transpose Action Line to clone from somewhere other than directly underneath the cursor.
Visit these Tutorials for more information:
- Tutorial:ZProject_Texturing
- Tutorial:ZProject_Bas-Relief
- Tutorial:ZProject_and_SubTools
- Tutorial:ZProject_and_Adjusting Photo Reference
ZProject: When activated, sculpting will transfer color, geometry, or both from the canvas or another subtool to the active tool or subtool. Detail is transferred in the global Z-direction, and the slider controls how much of the displacement or color is transferred.
As an example of how you might use this, you could place a face model over a picture of a similarly shaped face, and then use ZProject to transfer the skin texture to the model texture.
As an example of how you might use this, you could place a face model over a picture of a similarly shaped face, and then use ZProject to transfer the skin texture to the model texture.
